There’s a bicycle in this one. That’s not me riffing on Amsterdam’s whole canals-and-cargo-bikes thing, either. One of the cards inside Festival in a Box: Amsterdam 2026 is a playtest card called Bicycle Elemental, and a playtest card is legal in exactly zero sanctioned games of anything. It exists to be a weird little object. Honestly that might be my favorite thing in the whole product, and it’s worth approximately nothing.
But you’re not here for the bicycle. Wizards posted the full contents on June 29, the box goes on sale July 13 for $199.99 through the Secret Lair site, and it’s capped at two per customer. If you’ve been around for the earlier Festival boxes you already know the shape of this thing. Whether this particular one is worth the money comes down, like it did for the Las Vegas box back in the spring, almost entirely to one component.

What’s actually in the Amsterdam Festival in a Box
Here’s the list, so you don’t have to dig through the announcement:
- A Mystery Booster 2 display (24 packs)
- The Wild in Bloom Secret Lair drop, in foil: Nissa, Resurgent Animist; Ramunap Excavator; Six; Tireless Provisioner; and Titania, Protector of Argoth
- Three foil special guest promos: Llanowar Elves, Utopia Sprawl, and Atraxa, Praetors’ Voice
- One Bicycle Elemental playtest card
Every 15-card Mystery Booster 2 pack, if you’ve somehow never cracked one, comes with a white-bordered card, a playtest card, and a Future Sight-frame card that has a shot at being one of fifteen foils. It’s a chaotic, genuinely great draft set that pulls from roughly 1,800 cards across the entire history of Magic.
The box does all the heavy lifting
I’ll say the quiet part first. You’re buying a Mystery Booster 2 box and getting some promos taped to the side of it.
Sealed MB2 boxes are running north of $340 at most online stores right now, and I’ve seen convention-sealed copies on eBay drift closer to $400. Mystery Booster 2 is out of print, more supply isn’t coming, and sealed prices have crept up all year. So the box alone, at retail, is worth more than the $199.99 Wizards is asking for the whole Festival package. On paper the promos are free. Better than free, since you’re already ahead before you count a single one of them.
Now let me argue with my own math for a second, because “retail value” is a slippery number. You are not going to crack an MB2 box and pull $340 in cash back out of it. Sealed product always trades above the sum of its singles. The one MB2 box I’ve cracked, at a scrappy draft night last November, netted me maybe $180 in sellable cards once I’d sorted the pile, plus a mountain of white-bordered curiosities that I adored and could not give away. So if you’re the type who’s going to rip this box open the day it lands, the honest number to compare against $199.99 is closer to $250 in realized value, not $340. Still a win. Just a smaller one than the sticker math wants you to believe. (I got into the crack-it-or-hold-it question here, and my personal discipline record on that is not good.)
The promos add up to something too, even if the box towers over them. Nissa, Resurgent Animist is the standout at around $27 for a normal copy. Atraxa, Praetors’ Voice, one of the special guests, sits around $30. After those two it falls off a cliff: Ramunap Excavator and Six are each in the $5 range, Tireless Provisioner around $4, and Titania, Utopia Sprawl, and Llanowar Elves are all a dollar or two. Call the promo half maybe $70 in underlying single value, most of it living in two cards.
Add it up however you like. Box plus promos lands somewhere north of $400 at retail against a $199.99 price, or around $320 if you value the box at what you’d realistically get for it. Either way you come out ahead.
Wild in Bloom is a lands deck in an envelope
Here’s where the Amsterdam box parts ways a little with the Las Vegas one.
Look at the Wild in Bloom five again. Nissa untaps lands and digs for more of them. Ramunap Excavator replays lands out of your graveyard. Titania, Protector of Argoth turns dying lands into 5/3 Elementals. Tireless Provisioner spits out Treasure and Clues on landfall. Six is a green recursion engine built around cards leaving your yard. This isn’t a random grab bag of value cards. It’s a themed drop, and the theme is that your lands are the deck.
So the Secret Lair half is aimed squarely at one kind of player. If you run a landfall or lands-matter Commander deck, a Lord Windgrace, an Aesi, an Omnath of whatever flavor, this is a genuinely lovely care package of foils for cards you’re probably already sleeving up. The three special guests mostly lean the same direction. Llanowar Elves and Utopia Sprawl are ramp, and Atraxa is, well, Atraxa, welcome in every deck that can physically cast her.
And if you don’t play any of that? Then the promo half is a foil Atraxa, a foil Nissa, and a handful of cheap staples wearing new art. Which is fine. It’s just not the pitch, and you’d be buying the box and treating the Secret Lair as a bonus binder page.
Which, look. That’s usually how it plays out for me anyway. I buy one of these telling myself I’ll finally build the lands deck, and then the cards sit in a little stack on my desk for three months, and then I sleeve exactly one of them into something and the rest get scanned and filed and quietly forgotten. So, yeah. Themed drop, great in theory. In practice I own like four Secret Lairs I’ve never actually used.
About that playtest card
The Bicycle Elemental. Right.

Playtest cards started out inside the original Mystery Booster as a running joke. They’re fake, silver-border-adjacent cards with absurd effects that only function in the Mystery Booster’s own goofy sandbox and can’t be played in any real format. They have essentially no market price, because they can’t do anything in a sanctioned game, and collectors don’t even agree on whether they count as “real” cards. I think they’re delightful and I keep every single one I pull. The right relationship with a playtest card is simple: enjoy it when it shows up, and don’t fold it into what you think you paid.
So should you get one
If you want a Mystery Booster 2 box and don’t already own one, this is a good way to get it. You’re paying under sealed-box price and pocketing a foil Nissa and a foil Atraxa on top of it. Clean case, easy yes.
If you already have an MB2 box sitting at home, the math flips. Now you’re effectively paying $199.99 for the promos plus a second box you may not need, and roughly $70 of foils for $200 is a rough trade unless you specifically want the Wild in Bloom cards for a lands deck. In that case just wait a couple of weeks and grab the singles off the secondary market. Festival foils always show up on TCGplayer within days of a drop, usually at a small premium that softens once everyone lists theirs at the same time.

One practical note no matter which camp you fall in. When the box arrives, scan the promos and the Secret Lair cards into your collection the day they show up, before they scatter into decks and boxes and you lose track. Limited-run foils tend to sag right after release when supply floods in, then recover as it thins out. Knowing what you had and what you paid makes the eventual hold-or-sell call far easier than reconstructing it from memory. I scan everything the day it arrives now, mostly because I got tired of learning months later that something had quietly moved and I’d slept through the whole thing.
Two per customer, July 13, $199.99. If you’ve been meaning to get into Mystery Booster 2 draft before the boxes get truly silly on price, this is a cheap ticket in. The bicycle is a bonus.